Thursday, 30 June 2016

Evaluation

Considering that I had absolutely no prior experience animating in Maya I would say I did well in this unit.  Granted there was a lot of time and error and if I had committed a little more dedication I would have gotten a much better and smoother animation, however I am pleased with my final result.  I have defiantly learned a lot in this unit and feel confident that I could go and animate my own characters in Maya now.

Animation 3

And finally I created a claw animation.


Animation 2

Next I created a punch animation.


Animation 1

For my first animation I created an idle arm animation.


Wednesday, 8 June 2016

Animating in Maya

Today I got some practice animating in Maya, I animated a variety of objects to move up, down, side to side and to rotate as you can see below.  This has definitely given me a much better understanding of how various animation tools within Maya work such as key frames and how to move them accurately.

Creating my own Animation

Today I wanted to get some practice creating an animation outside of Maya so I could show that I knew what I was actually doing and wasn't just limited to creating animations in Maya.  You can see my result above, I used Flipbook to make this and considering that I had never really used it before I think that it turned out rather well.

Brainstorm

To help me come up with some ideas I have created a Pinterest mood board with some animations of various things like people, animals, day to night cycles etc.

https://uk.pinterest.com/blainemcswiggan/animation/

Introduction

In this unit I have been assigned with rigging a character with animations in Maya.  This unit will help me to further develop my skills in Maya and will let me expand my current understanding of animating a character.